NoBody (DC Comics)

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Son of Henri Ducard, former trainer of Bruce Wayne, Nobody disproves of Batman's methods, finding them too soft on crime. To show Wayne the error of his ways, he tries to lure Wayne's son, Damian into adopting a more lethal approach.

Publication information

Publisher: DC Comics
First appearance: Batman and Robin Vol 2 #1 (November, 2011)
Appearance of Death: Batman and Robin Vol 2 #7 (May, 2012)
Created by: Peter Tomasi, Patrick Gleason

In-story information

Alter ego: Morgan Ducard
Phonetic: nóbàdì
Translation
Notable aliases: Nobody (alternate spelling)
Relatives: Henri Ducard (father), Felicity Strode (mother, deceased)
Affiliations: 
Team affiliations:
Enemies: Batman, Robin, Batman of Moscow
Abilities: 
Base Of Operations: Mobile; Gotham City

Status

Alignment: Bad
Identity Secret: Secret
Race: Human
Citizenship:
Marital Status: Single
Occupation: 

Characteristics

Gender: Male
Height:
Weight:
 
Eyes:
Hair: Bald
Unusual Features:

Origin

Origin: 
Universe: New Earth

History

Morgan Ducard was the son of Henri Ducard, a world renown assassin, and Felicity Strode, a spy sent to kill Henri who instead fell in love with him. From an early age, though he did not see him often, Morgan idolized his father. When his mother was contacted by the people who had hired her to kill Ducard years ago, telling her that she would either fulfill her end of the deal or they would kill her son, Morgan stabbed her to death with a kitchen knife. His father saw what he had done and listened to what he had to say, deciding to take Morgan with him and train him to become a killer.
Several years later, a young Bruce Wayne came to France, searching for Henri Ducard to train under. After drawing attention to himself, Morgan was sent to kill him, but was defeated by the American after a long battle. His father was about to kill Wayne himself, but decided to train him instead upon hearing the man's ambitions. They were both trained, constantly competing against each other, causing Morgan to feel a sense of resentment towards Bruce over stealing his father's attention from him.

During the training, all three were constantly tracking a terrorist named Hassan. While Bruce originally assumed it to be a simple capture, and that Interpol would come to retrieve him upon the success of the mission, he was soon proven wrong after Henri shot and killed the man. After Wayne stormed off, Ducard orders Morgan to find him and kill him, since he knows too much about the two. Morgan shoots Bruce with a sniper rifle as he is exiting a taxi, believing to have killed him. As he begins to drive away, he is ambushed and between within an inch of his life by Wayne, who drops him through a skylight and onto his father's work table.

After failing to kill Wayne, Morgan's father considered him a disgrace, something he would never get over. Years passed before he ever met Bruce again, going into action after the announcement of Batman Incorporated. He kills the Russian Batman before going to Gotham City in order to start his plan for revenge.

At first, Morgan simply killed criminals, especially those Batman and Robin had earlier stopped. Eventually, though, he confronts Bruce, telling him flatly that he plans to seek revenge on him for disgracing him. He makes good on his words one night as Damian sets out to fight crime on his own. He appears after the boy had finished attacking two muggers, critically injuring one of them. He tries to provoke Damian to kill the man, saying he was as good as dead already due to the severity of the beating. Refusing, Morgan kills the man himself before stunning Damian and attempting to kidnap him.

Before he can do this, Batman appears. Stunning him with his sonics, he is hit by a car and knocked unconscious. He takes the two into an abandoned drive-in, tying them up and placing them in a wrecked car. He plays a video on the screen featuring Batman's enemies, commenting on how he refuses to kill them despite knowing that they will simply break out and commit crime once again. He appears, about to kill Bruce before he is shot by the Batplane. Running from the hail of rubber bullets, he blows up a tanker of gasoline before escaping in the blast. Later that night, he appears on the Wayne Manor grounds to Damian, convincing him to abandon his role as Robin and join his way of fighting crime.

He takes the boy to an embassy, informing him that the ambassador is part of a human trafficking ring and uses his diplomatic immunity to bypass the law. Both break in to the building, defeating the guards along the way. They corner the corrupt man in his office, Morgan giving Damian a gun and telling him to kill the man to prove his commitment. He pulls the trigger, revealing the gun wasn't loaded and it was simply a test. He takes the man back to his base of operations, injecting him with a truth serum to make him tell them information concerning the people behind the trafficking ring. Once he has told everything he knows, Morgan begins to lower him into a vat of acid. Robin attempts to stop him, but is beaten. He informs Morgan that he'd simply been playing along the whole time; he knew the gun wasn't loaded and had been broadcasting their location to Bruce. With the knowledge that his enemy is listening, Morgan begins to slowly torture Damian, telling Bruce, in detail, everything he does to the boy.

Deciding to kill Damian, Morgan informs Bruce of what he is about to do just as the Batmobile comes crashing through the wall. Batman and NoBody violently attack each other, the former gaining the upper hand by saying his only motivation for all of what he's done is jealousy. Incapacitating him, Bruce dunks his head into the vat of acid, only stopping himself from killing Morgan after remembering Damian's presence. Though beaten, he continues to taunt the two, saying he will eventually return to kill them both. Seeing Damian's look of rage, he taunts him, trying to convince him to finish what his father had started. Unable to control himself any longer, Damian kills him with a strike between the eyes.

Powers and Abilities

Powers

Abilities

  • Hand-to-Hand Combat (Advanced)

  • Gadgetry
  • Stealth
  • Tracking
  • Skilled Marksman

Strength level

Weaknesses


Paraphernalia

Equipment


  • Specialized Equipment

Transportation

Weapons

  • Ultrasonic Hand-Blasters
  • Throwing Knives
Comments